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			<title>Canach’s Story: An After-Hours Meeting</title>
			<link>http://www.tribegaming.com/showthread.php?25381-Canach’s-Story-An-After-Hours-Meeting&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 22:20:40 GMT</pubDate>
			<description>Provisional Junior Executive Blingg scowled as he stomped up the path to his front door. To call his company living quarters “modest” was far too...</description>
			<content:encoded><![CDATA[<div>Provisional Junior Executive Blingg scowled as he stomped up the path to his front door. To call his company living quarters “modest” was far too generous. “Hovel-rific” was how he thought of it. The Consortium provided accommodations for its employees based on their previous year’s performance, and by all accounts Blingg’s previous year warranted not so much a house as a skritt hole.<br />
“PJE Blingg, returning home,” he called. He discovered the hard way that if he didn’t announce himself before opening the door, the Consortium-provided home security golem would knock him down and stand on his ears until it verified his identity. Some Consortium executives considered such golems perks of the job. Blingg’s was more of a punishment/spy/bullying overseer put over him for the abysmal year he’d had.<br />
The interior of Blingg’s hovel was silent and still. “Didn’t you hear me? I’m ho—” he started, but a hard-soled boot slammed into the middle of the asura’s back and sent him skidding across the rough wood floor. The door slammed shut, leaving Blingg gasping in the darkness with a face full of abrasions and a throat full of fear.<br />
“Subdirector Blingg.” The voice was soft, cultured, and disturbingly calm. Blingg recognized the speaker and choked back his rising panic.<br />
“Canach?” Blingg squeaked.<br />
The intruder struck a match, revealing his cold, expressionless face. It was indeed Canach, and the sylvari mercenary was every bit as grim as Blingg remembered.<br />
<a href="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/05/c46beBlingg.jpg" target="_blank" rel="nofollow"><img src="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/05/c46beBlingg-590x331.jpg" border="0" alt="" /></a><br />
As soon as he saw recognition in Blingg’s face, Canach extinguished the match with a flick of his wrist and the room went dark once more.<br />
“Noll.” Blingg hadn’t heard the sylvari move, but Canach’s voice now came from behind, directly in Blingg’s left ear. “Where is he?”<br />
Blingg struggled to sound formidable. “I, uh—I’m not telling you anything. That’s how I got demoted in the first place.”<br />
“Noll,” Canach said again, punctuating the word with the metallic sound of a dagger sliding from its sheath. “Where? Another freelance decommission team ambushed me last week. Two humans and a charr came for my head, saying, ‘Noll sends his regards.’”<br />
“That has nothing to do with me.” Blingg hoped he sounded braver to Canach than he did to himself. “And where’s my golem? I’m responsible for it, you know.”<br />
“Never mind the golem.” From behind Blingg, Canach struck another match and tossed it over the asura’s head to the floor. It landed next to a coarsely woven sack sitting between Blingg and the door, large enough that Blingg would have needed to sling it over his shoulder to carry it. The sack held three irregular shapes inside and had a small, dark stain seeping through the bottom to form a puddle beneath.<br />
“Noll won’t get the head he was expecting. But I have these for him instead.”<br />
The match sputtered and began to burn out as Blingg continued to stare at the grisly bundle, fixing on the pair of horns that had punched out through one side. He tried to come up with something to say that wouldn’t get his own throat cut. “Oh,” he said finally.<br />
<a href="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/05/06a5dConsortium-Logo.jpg" target="_blank" rel="nofollow"><img src="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/05/0961eConsortium-Logo.jpg" border="0" alt="" /></a><br />
“They underestimated me. And now I’m going to settle things with our old colleague. If you don’t give me something I can use, I’ll take part of you with me when I go.”<br />
“Southsun Cove.” Blingg licked his lips anxiously. “Noll’s establishing refugee settlements to give the unfortunate victims of the Molten Alliance a fresh start.”<br />
“Which means they haven’t been able to sell enough vacation packages to the island.” Canach was close enough for Blingg to hear leafy hair rustling and smell the scent of freshly cut grass. “Or that they need a fresh influx of cheap labor.”<br />
“Both, actually.” Blingg decided coming clean was his best chance of surviving the night. “And it’s not going well. Most of the settlers would have left already if not for the contracts they signed.”<br />
Canach was silent in the darkness for a painfully long time, and then he said, “These contracts. Are they on Southsun Cove?”<br />
“The originals are. Copies, too, if I know Noll. He’ll have filed them at HQ and with the Archives department.”<br />
Blingg heard Canach’s dagger slide back into its sheath. Hope began to gnaw at the edges of his fear. “Does this mean I get to live?”<br />
“For now.”<br />
The door to Blingg’s hovel opened and waning daylight streamed in. The bloody bundle was gone from the floor, but the puddle remained.<br />
Emboldened, Blingg snapped, “Wait. What about me? They’re going to scramble me like one of Owain’s omelets for talking to you.”<br />
Canach paused in the doorway, the gruesome sack hanging heavily from his hand. “I don’t plan on telling anyone I was here. Neither should you.”<br />
<a href="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/05/8c018Canach.jpg" target="_blank" rel="nofollow"><img src="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/05/8c018Canach-590x331.jpg" border="0" alt="" /></a><br />
Blingg’s annoyance overrode his self-preservation and he made a dismissive, obscene noise. “Great plan. Let’s just say nothing and hope for the best.” He paused, and when Canach didn’t kill him or threaten to, he continued. “And what about my golem? I have to pay for it if anything—”<br />
“Start saving your coins, then. I have something in mind for your tenacious metal friend. Rest assured, I’ll put it to better use than you ever could.”<br />
The door slammed and the room went dark once more. After a few moments, Blingg exhaled loudly and dropped rump-first to the floor. He could report the golem missing, with no idea of where it went or why, and it would be 100% true. As a loyal Consortium employee, it was also his duty to find a higher-ranking executive immediately and warn his former colleague Noll what was coming his way. He should have leapt up right then, run straight to the home office, and told them everything.<br />
Instead, Blingg eschewed the oil lamp by his night stand and fumbled around in the dark until he found the bottle of rotgut grog he kept under his bed.<br />
“Good luck, Noll,” he said aloud. He uncorked the bottle, toasted to the dark and empty room, and took a long pull. Blingg shuddered as the fiery liquid burned all the way down to his gut. “You’re going to need it.”<br />
<br />
<br />
<a href="https://www.guildwars2.com/en/news/canachs-story-an-after-hours-meeting/" target="_blank" rel="nofollow">More...</a></div>

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			<category domain="http://www.tribegaming.com/forumdisplay.php?190-Guild-Wars-2-Public-Discussion">Guild Wars 2 Public Discussion</category>
			<dc:creator>GW2 News</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25381-Canach’s-Story-An-After-Hours-Meeting</guid>
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			<title>GW2 Cuzey/Sean</title>
			<link>http://www.tribegaming.com/showthread.php?25378-Cuzey-Sean&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 21:16:04 GMT</pubDate>
			<description>*Application* 
*What is your first name?*  Sean 
*Please tell us your age and location.*  21 BC, Canada 
*In a few sentences, please tell us about...</description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><b><font size="5"><font color="Black">Application</font></font></b></div><b><font color="red">What is your first name?</font></b><div style="margin-left:40px"><i>  Sean</i></div><b><font color="red">Please tell us your age and location.</font></b><div style="margin-left:40px"><i>  21 BC, Canada</i></div><b><font color="red">In a few sentences, please tell us about yourself as a person.</font></b><div style="margin-left:40px"><i>  I'm a naturally funny guy, open and respectful,  and humorous. I play a lot of sports, I study business and work well in a team. I play video games as a hobby and enjoy being social.</i></div><b><font color="red">In a few sentences, tell us about yourself as a gamer.  For example, what is your gaming history?</font></b><div style="margin-left:40px"><i>  I work well in a team, I have played on NES, PS1, GameCube, Xbox 360, Wii, and PS3, and of course PC gaming consoles, with games like Diablo III, Guild Wars 2, Battlefield 3, ModernWarfare 3, Need for speed. Many MMO's and FPS</i></div><b><font color="red">What are you looking for in the Tribe community?</font></b><div style="margin-left:40px"><i>  Gamers that enjoy playing competitively in a social and entertaining way.</i></div><b><font color="red">What will you bring to the Tribe community?</font></b><div style="margin-left:40px"><i>  I am well versed with Technology, I'm social and easy get along with, well mannered, and work well with a team and can take on leadership roles if need be.</i></div><b><font color="red">To give us an idea of your sense of humor, tell us a joke!</font></b><div style="margin-left:40px"><i>  I can help Jack on the elephant, but I can't help Jack off the elephant.</i></div><b><font color="red">What game(s) are you interested in playing?</font></b><ul><li style=""><i>Guild Wars 2</i></li></ul><br />
<b><font color="red">Tell us about any characters you have, or plan to have, in those games.</font></b><div style="margin-left:40px"><i>  I plan to play WildStar, and maybe Elder Scrolls Online. I have a few characters on Guild Wars 2 my main is an elementalist named Kyra Emerald.</i></div><b><font color="red">Tribe has a variety of players with a variety of interests.  What are your interests in these games?  Raiding?  Scenarios / Battlegrounds? PvP? PvE? etc...</font></b><div style="margin-left:40px"><i>  I like to play structured PvP, WvW, and dungeons in PvE.</i></div><b><font color="red">You are out grinding mobs when a really nice piece of gear for a different class drops, do you:</font></b><div style="margin-left:40px"><i> Give it to a guildy</i></div><b><font color="red">On a scale of 1-10, with 1 being very casual, and 10 being very hardcore what is your ATTITUDE?</font></b><div style="margin-left:40px"><i> 8</i></div><b><font color="red">How active of a gamer do you consider yourself to be?  How many hours per week do you estimate you play?</font></b><div style="margin-left:40px"><i>  I am a fairly active gamer.<br />
<br />
I estimate 15 hours/bi-weekly</i></div></div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?19-Guild-Applications">Guild Applications</category>
			<dc:creator>Cuzey</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25378-Cuzey-Sean</guid>
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		<item>
			<title>WoW KP./Andrew</title>
			<link>http://www.tribegaming.com/showthread.php?25376-KP-Andrew&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 16:01:37 GMT</pubDate>
			<description><![CDATA[*Application* 
*What is your first name?*  Andrew 
*Please tell us your age and location.*  I'm 26 and live in Newfoundland, Canada. 
*In a few...]]></description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><b><font size="5"><font color="Black">Application</font></font></b></div><b><font color="red">What is your first name?</font></b><div style="margin-left:40px"><i>  Andrew</i></div><b><font color="red">Please tell us your age and location.</font></b><div style="margin-left:40px"><i>  I'm 26 and live in Newfoundland, Canada.</i></div><b><font color="red">In a few sentences, please tell us about yourself as a person.</font></b><div style="margin-left:40px"><i>  Hi, my name is Andrew and I'm an underemployed math/science geek and amateur musician. Aside from the aforementioned I also enjoy video games, board/tabletop games, geocaching, reading, driving. I am very pleasant, sometimes verbose, and I have been told I am quick-witted. I certainly can find the humor in any situation, though this gets me in trouble in certain situations.</i></div><b><font color="red">In a few sentences, tell us about yourself as a gamer.  For example, what is your gaming history?</font></b><div style="margin-left:40px"><i>  I've been playing video games since I first saw my older cousins playing the Sega Master System. A year or so later I got an NES, and the rest is history. Mostly my favorite games are RPGs, rhythm games, roguelikes and platformers, and generally speaking I prefer challenging games over easier ones and co-operative games over competitive ones. My favorite games of the last decade are WoW, Guild Wars 2, Dark Souls, Super Mario Galaxy, and Team Fortress 2.</i></div><b><font color="red">What are you looking for in the Tribe community?</font></b><div style="margin-left:40px"><i>  I am looking for a group of pleasant, friendly, funny people to play MMOs with. It seems that many MMO gamers now care more about the reward and efficiency than having fun, and care more about bolstering their own ego rather than helping other people or demonstrating basic human decency. I'd love to settle in with a group of people for whom that is not the case. :-)</i></div><b><font color="red">What will you bring to the Tribe community?</font></b><div style="margin-left:40px"><i>  A quick wit, a helpful positive atitude, and a commitment to being a good person above all else. I think I am a decent gamer, but in cases where I fail I am willing to own up to my mistakes and to learn from them.</i></div><b><font color="red">To give us an idea of your sense of humor, tell us a joke!</font></b><div style="margin-left:40px"><i>  A group of chess enthusiasts checked into a hotel and were standing in the lobby discussing their recent tournament victories. After about an hour, the manager came out of the office and asked them to disperse. &quot;But why?&quot; they asked, as they moved off.  &quot;Because,&quot; he said, &quot;I can't stand chess nuts boasting in an open foyer.&quot;</i></div><b><font color="red">What game(s) are you interested in playing?</font></b><ul><li style=""><i>Guild Wars 2</i></li><li style=""><i>World of Warcraft</i></li></ul><br />
<b><font color="red">Tell us about any characters you have, or plan to have, in those games.</font></b><div style="margin-left:40px"><i>  My main in World of Warcraft at the moment is a new undead hunter that I've started on Bloodhoof and have at level 33 at the moment. My other notable characters are an 85 Night Elf Blood Death Knight, an 85 gnome Assassination Rogue, an 80 Troll Discipline Priest, and an 80 Troll Protection Warrior (all, unfortunately, on other servers.)<br />
<br />
In Guild Wars 2, my main character is a level 80 sylvari dagger/dagger condition thief.</i></div><b><font color="red">Tribe has a variety of players with a variety of interests.  What are your interests in these games?  Raiding?  Scenarios / Battlegrounds? PvP? PvE? etc...</font></b><div style="margin-left:40px"><i>  My main interest in WoW is in small group content (dungeons, scenarios, etc), though I've done some 10 man raiding in the past and am not opposed to doing so again, schedules permitting.<br />
<br />
In Guild Wars 2, my main interests are World Events, Guild Missions, and the occasional dungeon, and I sometimes dabble in WvW, though not that often.</i></div><b><font color="red">You are out grinding mobs when a really nice piece of gear for a different class drops, do you:</font></b><div style="margin-left:40px"><i> Put it in the guild vault</i></div><b><font color="red">On a scale of 1-10, with 1 being very casual, and 10 being very hardcore what is your ATTITUDE?</font></b><div style="margin-left:40px"><i> 4</i></div><b><font color="red">How active of a gamer do you consider yourself to be?  How many hours per week do you estimate you play?</font></b><div style="margin-left:40px"><i>  25-30</i></div></div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?19-Guild-Applications">Guild Applications</category>
			<dc:creator>KP.</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25376-KP-Andrew</guid>
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			<title>X3: Albion Prelude 3.0</title>
			<link>http://www.tribegaming.com/showthread.php?25374-X3-Albion-Prelude-3-0&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 15:36:14 GMT</pubDate>
			<description>I just reinstalled X3: Albion Prelude to get my Space Combat and Economy Simulator fix. They just released a free patch that adds new storyline arcs,...</description>
			<content:encoded><![CDATA[<div>I just reinstalled X3: Albion Prelude to get my Space Combat and Economy Simulator fix. They just released a free patch that adds new storyline arcs, hours of new missions and more systems to the game.<br />
<br />

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<br />
<br />
X3: Albion Prelude 3.0 - Shady Business Update Released<br />
Product Update - Valve May 15, 2013<br />
X3: Albion Prelude 3.0 - Shady Business is available as a FREE update to everybody who owns X3: Albion Prelude and includes support for LINUX as STEAMPLAY.<br />
<br />
X3: Albion Prelude 3.0 - Shady Business brings three unique new plot lines and for the first time can be completely controlled with gamepads!<br />
<br />
A plethora of new ships, new sectors, new gamestarts and new generic missions rounds of this big update to the X3 universe.<br />
<br />
New Features and Improvements:<br />
<br />
- New plots: Shady Business, Corporation Troubles, Breaking Grounds<br />
- New generic mission: Repair Station, a service to repair damaged player stations (below 95% hull)<br />
- New generic mission: Multiple Transport, to transport multiple passengers with different collection/delivery points<br />
- New generic mission: Tour of a Lifetime, to take a group of tourists on a tour to various sectors to see the sights<br />
- New generic mission: Escort Dual Convoy, to aid two convoys on different routes which need protecting<br />
- Added controller support<br />
- New ships: Lotan, Acinonyx, Pteranodon<br />
- Changed the 'close to target' warning during the Follow Ship Mission from a popup message to a help text<br />
- New special sector, including new soundtrack<br />
- New special UFJD sector<br />
- Unlockable Gamestarts: Aldran Adventurer, Lost Lar, Goner Witness<br />
- Added ability for missions to enable/disable war behaviour<br />
- More Terran factories available in shipyards<br />
<br />
Fixes:<br />
<br />
- Fixed Generic Patrol by removing extra 'missions accepted' increment statistic on acceptance<br />
- Fixed Deliver Matching Ship increment statistic on acceptance for war mission<br />
- Fixed Super Shipyard dock which caused M6 ships to collide while undocking<br />
- Fixed Boron Equipment Dock orbiting objects being in the wrong position<br />
- Fixed Argon Stock Exchange billboard which was located below some docking clamps<br />
- Fixed messages sent to player in Transport Passenger Missions when there is insufficient cargo space or no Life Support<br />
- Fixed Yaki Stock Exchange unlock requirements<br />
- Fixed Escort Convoy Mission being offered by enemy race<br />
- Fixed Escort Convoy Mission not ending if you attack an escort ship<br />
- Fixed cleanup for the NPC contact in the Assassination Mission once the mission is finished<br />
- Fixed issue of captured ships being destroyed by war manager<br />
- Fixed bug with MD command<br />
- Fixed loading of ware templates<br />
- Fixed Ice miner Job so it no longer stays docked when it has nothing to mine<br />
- Fixed default values for ship hue/saturation<br />
- Added cleanup for escorts created for the Escort Convoy Mission<br />
- Added checks to avoid Xenon Invasion Missions continuing when Xenon leave the sector<br />
- Added checks during the Build Station Mission for when the Beacon is moved to avoid problems completing the mission<br />
- Changed Tyr cargospace to 8800</div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?104-Game-News">Game News</category>
			<dc:creator>Marius Damocles</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25374-X3-Albion-Prelude-3-0</guid>
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			<title>Ace Attorney 5: Dual Destinies (3DS)</title>
			<link>http://www.tribegaming.com/showthread.php?25370-Ace-Attorney-5-Dual-Destinies-(3DS)&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 05:30:28 GMT</pubDate>
			<description><![CDATA[Greetings everyone. I'm not sure how many of you own a 3DS or are interested in the Ace Attorney series of games, but recently Capcom officially...]]></description>
			<content:encoded><![CDATA[<div>Greetings everyone. I'm not sure how many of you own a 3DS or are interested in the Ace Attorney series of games, but recently Capcom officially confirmed the release of the fifth Phoenix Wright game to be coming to North America via. the Nintendo eshop.<br />
<br />
How many of you are interested in the release of the game? Either as someone who was already a fan of the series or thinks the game just looks interesting?<br />
<br />
If you are unfamiliar with the series, here's a brief summary of the game play: <br />
<br />
&quot;Players take on the role of Phoenix Wright, who acts as a defense attorney. There are two segments: trial and investigation. During trial, players must do a variety of court tasks, including cross-examining witnesses, presenting evidence, and objecting to contradictory statements or evidence presented by the prosecution. Players are given five exclamation points (a health bar in later games) representing their health, which is depleted when the Judge punishes them for making a severe enough mistake.&quot;<font color="#000000"><span style="font-family: sans-serif"><br />
<br />
</span></font>
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<font color="#000000"><span style="font-family: sans-serif"><br />
<br />
<br />
</span></font></div>

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			<category domain="http://www.tribegaming.com/forumdisplay.php?104-Game-News">Game News</category>
			<dc:creator>MrBinary</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25370-Ace-Attorney-5-Dual-Destinies-(3DS)</guid>
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			<title>5.3 Hotfixes: May 21</title>
			<link>http://www.tribegaming.com/showthread.php?25368-5-3-Hotfixes-May-21&amp;goto=newpost</link>
			<pubDate>Wed, 22 May 2013 01:04:42 GMT</pubDate>
			<description><![CDATA[5.3 Hotfixes: May 21    Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.3:...]]></description>
			<content:encoded><![CDATA[<div><b>5.3 Hotfixes: May 21</b><br /><br />    Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.3: Escalation. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.<br />
Below is a listing of 5.3 Hotfixes by date.<br />
<b>Patch Information</b><br />
  May 21<br />
 <br />
<ul><li style=""><b>Classes</b><br />
<ul><li style=""><b>Druid</b><br />
<ul><li style=""><b>Talents</b><br />
<ul><li style="">Force of Nature now summons Treants that have 40% of the Druid's health, up from 10%.<br />
<ul><li style="">Balance Druid Treants: Cast time for Wrath has been increased*to 2.5 seconds, up from 2.0 seconds, and damage dealt has been increased by 25%. </li></ul><br />
 </li></ul><br />
 </li></ul><br /></li><li style=""><b>Monk</b><br />
<ul><li style=""><b>Mistweaver</b><br />
<ul><li style="">Surging Mist will again properly grant Chi to the casting Monk when healing targets other than themselves while Glyph of Surging Mist is active. </li></ul><br />
 </li></ul><br /></li><li style=""><b>Paladin</b><br />
<ul><li style=""><b>General</b><br />
<ul><li style="">Divine Protection should now be usable while stunned. </li></ul><br />
 </li></ul><br /></li><li style=""><b>Shaman</b><br />
<ul><li style=""><b>General</b><br />
<ul><li style="">Fixed an issue for Restoration Shamans where*Ascendance did not divide the amount healed by Restorative Mists among nearby allies properly.<br />
* </li></ul><br />
 </li></ul><br />
 </li></ul><br /></li><li style=""><b>Quests</b><br />
<ul><li style="">Path of the Last Emperor: Seer Hao Pham Roo should no longer be overlapping with Lorewalker Cho.<br />
* </li></ul><br /></li><li style=""><b>Creatures</b><br />
<ul><li style="">Galleon should now use the correct loot table while awarding loot.<br />
* </li></ul><br /></li><li style=""><b>Raids, Dungeons, and Scenarios</b><br />
<ul><li style=""><b>Karazhan</b><br />
<ul><li style="">Chess Event: Increased the delay between moves for enemy chess pieces. </li></ul><br /></li><li style=""><b>Scenarios</b><br />
<ul><li style="">Fixed an issue with characters not shape-shifting back into the correct race while under the effects of an illusion spell enabling them to participate in an opposing faction's Scenarios.<br />
* </li></ul><br />
 </li></ul><br /></li><li style=""><b>PvP</b><br />
<ul><li style="">Conquest Quartermasters (Armsmaster Holinka and Roo Desvin) have been temporarily disabled while we work to resolve an <a href="http://us.battle.net/wow/en/forum/topic/8874477499" target="_blank" rel="nofollow">issue with the Tyrannical Conquest achievement</a>.</li><li style="">Big Zokk Torquewrench has been found by a search party and brought back from their extended leave of absence.<br />
* </li></ul><br /></li><li style=""><b>Battlegrounds and Arenas</b><br />
<ul><li style="">Deepwind Gorge has been temporarily removed from Rated Battlegrounds rotation while we work to resolve an issue affecting base capture.<br />
* </li></ul><br /></li><li style=""><b>Battlefield: Barrens</b><br />
<ul><li style="">Map markers for caravans that have been destroyed should now be properly removed from the world map.</li><li style="">Overturned caravans should now despawn properly.<br />
* </li></ul><br /></li><li style=""><b>Bug Fixes</b><br />
<ul><li style="">Fixed a crash on startup for Macs with the GMA 950 chipset. </li></ul><br />
 </li></ul><br />
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   <br />
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<a href="http://us.battle.net//wow/en/blog/9687729" target="_blank" rel="nofollow">More...</a></div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?35-WoW-Public-Discussion">WoW Public Discussion</category>
			<dc:creator>WoW News</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25368-5-3-Hotfixes-May-21</guid>
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			<title>It’s Time for War!</title>
			<link>http://www.tribegaming.com/showthread.php?25367-It’s-Time-for-War!&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 23:01:24 GMT</pubDate>
			<description>It’s Time for War!The history of Azeroth has been shaped by generations of conflict. Patch 5.3: Escalation...</description>
			<content:encoded><![CDATA[<div><b>It’s Time for War!</b><br /><br />The history of Azeroth has been shaped by generations of conflict. Patch 5.3: <a href="http://us.battle.net/wow/en/game/patch-notes/5-3" target="_blank" rel="nofollow">Escalation</a> makes a myriad of adjustments to the PvP experience, including baseline Resilience and an Item Level ceiling for gear in Battlegrounds and Arenas, as well as changes to PvP Power and Battle Fatigue.<br />
These updates present the perfect opportunity to bolster our site with intel on PvP as a whole. You can find the following up-to-date information on our <a href="http://us.battle.net/wow/en/game/pvp/" target="_blank" rel="nofollow">PvP page</a>: *<br />
Last but not least, let’s take a moment of silence for the many scouts that died to bring us information about <a href="http://us.battle.net/wow/en/game/pvp/battlegrounds/deepwind-gorge" target="_blank" rel="nofollow">Deepwind Gorge</a>. . . .<br />
Now go make sure their sacrifice was not in vain.<br />
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<a href="http://us.battle.net//wow/en/blog/9762735" target="_blank" rel="nofollow">More...</a></div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?35-WoW-Public-Discussion">WoW Public Discussion</category>
			<dc:creator>WoW News</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25367-It’s-Time-for-War!</guid>
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			<title>Incredible New Items in the Gem Store!</title>
			<link>http://www.tribegaming.com/showthread.php?25365-Incredible-New-Items-in-the-Gem-Store!&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 19:31:40 GMT</pubDate>
			<description>Check out this week’s useful new inventions, courtesy of the inventive entrepreneurs at The Consortium! Take care of business without taking a break...</description>
			<content:encoded><![CDATA[<div>Check out this week’s useful new inventions, courtesy of the inventive entrepreneurs at The Consortium! Take care of business without taking a break in the action with the Consortium Mobile Crafting Station and the Mobile Mystic Forge. It’s just one of the many ways The Consortium is improving your life!<br />
 Read on for more details about these new items and more!<br />
<img src="https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2012/10/signature.png" border="0" alt="" /><br />
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<a href="https://www.guildwars2.com/en/news/incredible-new-items-in-the-gem-store/" target="_blank" rel="nofollow">More...</a></div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?190-Guild-Wars-2-Public-Discussion">Guild Wars 2 Public Discussion</category>
			<dc:creator>GW2 News</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25365-Incredible-New-Items-in-the-Gem-Store!</guid>
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			<title>Survarium</title>
			<link>http://www.tribegaming.com/showthread.php?25363-Survarium&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 15:41:58 GMT</pubDate>
			<description>http://survarium.com/en 
 
Image: http://survarium.com/sites/default/files/page-img/img-top-about-en.jpg  
 
MMOFPS from Vostok Games...</description>
			<content:encoded><![CDATA[<div><a href="http://survarium.com/en" target="_blank" rel="nofollow"><font color="#B22222">http://survarium.com/en</font></a><br />
<br />
<img src="http://survarium.com/sites/default/files/page-img/img-top-about-en.jpg" border="0" alt="" /><br />
<br />
MMOFPS from <a href="http://vostokgames.com/en" target="_blank" rel="nofollow"><font color="#B22222">Vostok Games</font></a> who were the core developers of the S.T.A.L.K.E.R series, one of my all-time favorite series.<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			About Survarium<br />
<br />
Survarium is a free-to-play massively-multiplayer online first-person shooter (MMOFPS) in development by Vostok Games.<br />
The game takes place around the year 2026. After a series of environmental disasters, nature has been twisted and transformed into an impassable forest. Mankind has been all but wiped out by new ecological diseases and mutated animals that are more adapted to surviving in the new conditions. The player takes the role of one of the survivors of the New World, undertaking trips into the ruins to uncover the truth of the disaster and find a way to cope with the anomalies spreading across the planet.<br />
Gameplay is primarily first-person shooter based, with elements from role-playing games. Players can aim and shoot at others through the eyes of their character using a variety of real-world weapons. During gameplay, they work to complete tasks for the various factions in the game, earning money, reputation and experience as they do. They can then distribute experience among skills to increase their character's performance in certain areas such as shooting, medical and survival skills, as well as their general pupose characteristics such as health and stamina.
			
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	</div>
</div>Love the art direction<br />
<br />
<img src="http://survarium.com/sites/default/files/page-img/img-top-hero-en.jpg" border="0" alt="" /><br />
<img src="http://survarium.com/sites/default/files/page-img/img-top-characteristics-en.jpg" border="0" alt="" /><br />
<img src="http://survarium.com/sites/default/files/page-img/img-top-game-modes-en.jpg" border="0" alt="" /><br />
<img src="http://survarium.com/sites/default/files/page-img/img-top-missions-en.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.tribegaming.com/forumdisplay.php?104-Game-News">Game News</category>
			<dc:creator>Sagai</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25363-Survarium</guid>
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			<title>5.3 Escalation Patch Notes</title>
			<link>http://www.tribegaming.com/showthread.php?25361-5-3-Escalation-Patch-Notes&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 01:56:28 GMT</pubDate>
			<description>5.3 Escalation Patch Notes    5.3 Escalation patch notes are now available! 
5.3 Escalation Round-Up (http://us.battle.net/wow/en/blog/9679405/): Get...</description>
			<content:encoded><![CDATA[<div><b>5.3 Escalation Patch Notes</b><br /><br />    5.3 Escalation patch notes are now available!<br />
<a href="http://us.battle.net/wow/en/blog/9679405/" target="_blank" rel="nofollow">5.3 Escalation Round-Up</a>: Get an in-depth look at the new content and changes taking place in this patch.<br />
<a href="http://us.battle.net/wow/en/game/patch-notes/under-dev" target="_blank" rel="nofollow">Patch Notes Archive</a>: Find notes from previous World of Warcraft patches<br />
   <i>Updated May 21</i><br />
 <b>World of Warcraft Patch 5.3</b><br />
 <div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/0W01PKT6OS301288055869097.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>General</b></TD>
</tr>
</table></div>
<br />
<ul><li style=""><b>New Battleground: Deepwind Gorge</b><br />
<ul><li style="">In the new Battleground situated in the Valley of the Four Winds, the Alliance and Horde continue their war for Pandaria’s precious resources. While the two factions battle for control over mines, they must also protect their own resources from being stolen and turned against them! </li></ul><br /></li><li style=""><b>New Arena: The Tiger's Peak</b><br />
<ul><li style="">Gladiator hopefuls have a new location to test their mettle amidst the Kun-Lai mountain tops, in the training grounds of the powerful Shado-Pan. Players must make use of the looming tiger statues and fenced platforms to gain an advantage that will bring victory and glory! </li></ul><br /></li><li style=""><b>New Scenario: Battle on the High Seas</b><br />
<ul><li style="">Help your faction fend off enemy forces in the midst of a battle for naval supremacy on the High Seas. </li></ul><br /></li><li style=""><b>New Scenario: Blood in the Snow</b><br />
<ul><li style="">An agent of Zandalar has infiltrated Dun Morogh and rallied the Frostmane trolls. At Varian’s request, Moira will lead her personal guard against them once the king’s champions have stopped the magical storm protecting Shimmer Ridge. </li></ul><br /></li><li style=""><b>New Scenario: Dark Heart of Pandaria</b><br />
<ul><li style="">Goblin engineers have been excavating in the Vale of Eternal Blossoms to find a mysterious artifact, but all they've found is trouble; you have been personally called upon by the Warchief to aid them in their hour of need. </li></ul><br /></li><li style=""><b>New Scenario: The Secrets of Ragefire</b><br />
<ul><li style="">Infiltrate the Emberdeep Caverns and assist the Gob Squad in investigating a recent disappearance in Durotar. </li></ul><br /></li><li style=""><b>Heroic Scenarios</b><br />
<ul><li style="">A Heroic difficulty for Scenarios have been added and are designed to provide challenging content for small groups of well-seasoned adventurers. Completing a Heroic Scenario awards Valor points, and a chance to obtain high level Epic quality items.</li><li style="">Heroic Scenarios require a pre-made group to join.</li><li style="">Heroic Scenarios offer bonus objectives that will reward additional valor if completed.<br />
<ul><li style="">An option to run a random Heroic Scenario has been added as a drop-down in the Scenario tab in Dungeon Finder. </li></ul><br /></li><li style="">Players can complete a normal or Heroic Scenario for bonus valor each day, but not both.</li><li style="">Six Heroic Scenarios will be available in patch 5.3. Four are new and two are upgrades of existing normal Scenarios.<br />
<ul><li style="">Battle of the High Seas</li><li style="">Blood in the Snow</li><li style="">Dark Heart of Pandaria</li><li style="">The Secrets of Ragefire</li><li style="">Crypt of Forgotten Kings</li><li style="">A Brewing Storm </li></ul><br />
 </li></ul><br /></li><li style=""><b>Quest Campaign: Escalation</b><br />
<ul><li style="">The Darkspear Trolls are in open rebellion against the Warchief! Aid your faction in preparing to rout Garrosh Hellscream from Orgrimmar<br />
<ul><li style="">Alliance heroes will scout Orgrimmar's outskirts and engage in SI:7 espionage to weaken Garrosh’s power structure.</li><li style="">Horde heroes will help Vol’jin’s insurgency survive a Kor’kron assault and advance towards the Horde capital. </li></ul><br /></li><li style="">Visit Lorewalker Cho at the Seat of Knowledge in the Vale of Eternal Blossoms to begin questing. </li></ul><br />
 </li></ul><br />
<br />
<ul><li style=""><b>Battlefield: Barrens</b><br />
<ul><li style="">Put the stranglehold on Orgrimmar by undermining the Kor’kron supply chain in Northern Barrens.<br />
<ul><li style="">Collect resources by killing Kor’kron loyalists and their supporters.</li><li style="">Get a group together to kill Kor’kron leaders for bonus resources.</li><li style="">Escort your faction’s caravans across the zone for even more additional resources. </li></ul><br /></li><li style="">The Darkspear Rebellion will reward your efforts to undermine the Warchief by helping you upgrade Latent Kor’kron Armor into useable gear.</li><li style="">Participate in the Escalation Quest Campaign to learn how to engage in the Barrens conflict. </li></ul><br /></li><li style=""><b>The Legendary Quest Continues</b><br />
<ul><li style="">Journey with Wrathion to the four corners of Pandaria to speak with the August Celestials.</li><li style="">Champions will have had to complete <a href="http://us.battle.net/wow/en/blog/8636639/" target="_blank" rel="nofollow">Wrathion’s earlier tasks</a> (including “Heart of the Thunder King”) to continue. </li></ul><br /></li><li style=""><b>Brawler’s Guild Updates</b><br />
<ul><li style="">Test your might against two new tiers of bosses in the Brawl’gar Arena in Orgrimmar or Bizmo’s Brawl Pub in Stormwind.</li><li style="">New VIP areas are now accessible for brawlers at or above rank 8.</li><li style="">Bizmo has raised the floor in his arena to hide the bodies. Or... maybe to improve the sight lines. We’ll never know for sure.</li><li style="">Special “Challenge Cards” can now be acquired from mobs or reward satchels, allowing you to unlock unique bonus bosses.</li><li style="">Brawlers that manage to prove their mettle and reach Rank 9 will receive an additional invitation to the Brawler's Guild that can be traded or given to a friend. </li></ul><br /></li><li style="">Experience needed to increase from level 85 to level 90 has been reduced by 33%.<br />
* </li></ul><br />
<b>Classes</b><br />
 <br />
<ul><li style="">Healing abilities and spells which automatically pick targets now follow consistent rules for targeting logic. Targets with lower % health will be preferred, and players are weighted more heavily than pets.</li><li style="">Avoidance passive on all pets and guardians has been changed. It now reduces area-of-effect damage from creatures and NPCs by 95% (up from 90%), and from players by 50% (up from 0%). Warlock pets already had the new version of Avoidance since Patch 5.0 and will not notice any differences.</li><li style="">The following summoned pets/totems will now chain cast their spells with no delay between casts, allowing them to cast their spells more frequently in the same amount of time.<br />
<ul><li style="">Death Knight: Gargoyle</li><li style="">Druid: Force of Nature (Balance, Restoration), Mirror Image (Symbiosis)</li><li style="">Mage: Mirror Image, Water Elemental</li><li style="">Shaman: Searing Totem</li><li style="">Warlock: Doomguard, Terrorguard, Wild Imp<br />
* </li></ul><br />
 </li></ul><br />
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<TD class="cms_table_td"> <b>Death Knight</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Blood Plague no longer benefits from the damage increase granted by Tricks of the Trade.</li><li style="">Frost Fever no longer benefits from the damage increase granted by Tricks of the Trade.</li><li style="">Necrotic Strike's healing absorption effect has been increased to 225% from attack power, up from 200%. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Gorefiend's Grasp can now affect a maximum of 4 player targets. The number of non-player targets that can be affected remains unlimited. </li></ul><br />
<b>Unholy</b><br />
 <br />
<ul><li style="">Sudden Doom now requires the Death Knight to be in Unholy Presence to activate the effect that causes Death Coil to cost no Runic Power.</li><li style="">Unholy Might now increases the Death Knight's Strength by 10%, down from 15%.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Druid</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Mark of the Wild had its mana cost reduced to 5%, down from 10%.</li><li style="">Symbiosis: Intimidating Roar had its cooldown increased to 90 seconds, up from 60 seconds.</li><li style="">Tranquility now targets 12 raid members (up from 5) each time it heals when used in a 25-player instance. This change also applies to players using the Symbiosis version of Tranquility. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Force of Nature is no longer on global cooldown and summons a single Treant. The Treant no longer has a control bar, immediately uses its special abilities on the Druid’s current target, and accumulates 1 charge every 20 seconds up to a maximum of 3 charges.<br />
<ul><li style="">Restoration version of the Treant now casts Swiftmend on the Druid's target when summoned. This version of Swiftmend does not require or consume a heal-over-time effect on the target. </li></ul><br />
 </li></ul><br />
<b>Glyphs</b><br />
 <br />
<ul><li style="">Glyph of Solar Beam have been removed and replaced with Glyph of Omens.</li><li style="">New Glyph: Glyph of Omens: While the Druid is not in a Solar or Lunar Eclipse, the following abilities will generate 10 Solar or Lunar Energy: Entangling Roots, Cyclone, Faerie Fire, Faerie Swarm, Mass Entanglement, Typhoon, Disorienting Roar, Ursol's Vortex, and Mighty Bash. </li></ul><br />
<b>Balance</b><br />
 <br />
<ul><li style="">Solar Beam is now more responsive when players enter and leave the beam's area-of-effect. </li></ul><br />
<b>Feral</b><br />
 <br />
<ul><li style="">Savage Roar now increases physical damage done by 40%, up from 30%. </li></ul><br />
<b>Guardian</b><br />
 <br />
<ul><li style="">Mastery: Nature's Guardian is now 33% stronger (2% per point instead of 1.5%). </li></ul><br />
<b>Restoration</b><br />
 <br />
<ul><li style="">Ironbark now has a cooldown of 60 seconds, down from 2 minutes.</li><li style="">Swiftmend's area-of-effect component now heals injured allies within 10 yards, up from 8 yards.</li><li style="">Wild Mushroom: Bloom: Healing from this spell has been increased by 100%, which includes all bonus healing from Rejuvenation overhealing. In addition, the radius has been increased to 10 yards (up from 8). </li></ul><br />
<b>Item Sets</b><br />
 <br />
<ul><li style="">Restoration PvP 4-piece set bonus now reduces the cooldown of Ironbark by 30 seconds (down from 90 seconds).<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/75SC9Y9ZUYHL1288055895690.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Hunter</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Hunters now have 50 pet stable slots, up from 20.</li><li style="">Cooldown on crowd control abilities for several Hunter pet families have changed.<br />
<ul><li style="">Basilisk pet family’s Petrifying Gaze now has a cooldown of now 2 minutes, up from 1 minute.</li><li style="">Bat pet family’s Sonic Blast now has a cooldown of 2 minutes, up from 1 minute.</li><li style="">Crane pet family’s Lullaby now has a cooldown of 2 minutes, up from 1 minute.</li><li style="">Monkey pet family's Bad Manner now has a cooldown of 2 minutes, up from 1 minute.</li><li style="">Porcupine pet family’s Paralyzing Quill now has a cooldown of 2 minutes, up from 1 minute.</li><li style="">Shale Spider pet family’s Web Wrap now has a cooldown of 90 seconds, up from 45 seconds.</li><li style="">Wasp pet family's Sting now has a cooldown of 90 seconds, up from 45 seconds.</li><li style="">Worm pet family’s Burrow Attack now has cooldown of 14 seconds, down from 20 seconds. </li></ul><br /></li><li style="">Aspect of the Hawk now increases ranged attack power by 25%, up from 15%.</li><li style="">Revive Pet now has a cast time of 4 seconds, down from 6 seconds. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Aspect of the Iron Hawk now increases ranged attack power by 25%, up from 15%.</li><li style="">Binding Shot is no longer a talent and learned by Marksmanship Hunters at level 30.</li><li style="">Blink Strike has been renamed Blink Strikes and turned into a passive ability. The pet's Basic Attacks deal 50% increased damage, can now be used from 30 yards away, and will instantly cause the pet to teleport behind their target.</li><li style="">Intimidation is now a level-30 talent available to all Hunter specializations and no longer learned by Beast Mastery Hunters at level 20. </li></ul><br />
<b>Beast Mastery</b><br />
 <br />
<ul><li style="">Beast Cleave now deals 75% of the original damage, up from 50%.</li><li style="">Exotic Beasts no longer reduces the cooldown of pet special abilities by 30%. </li></ul><br />
<b>Marksmanship</b><br />
 <br />
<ul><li style="">Bombardment now increases the damage of Multi-Shot by 60%, up from 30%. </li></ul><br />
<b>Item Sets</b><br />
 <br />
<ul><li style="">PvP 2-piece set bonus has been redesigned. Using Arcane Shot now causes the Hunter's PvP Power to increase by 800 for 6 seconds.<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/WJR71RF90Z181288055909966.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Mage</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Arcane Brilliance had its mana cost reduced to 1%, down from 4%.</li><li style="">Arcane Explosion now deals 40% more damage.</li><li style="">Blizzard now deals 40% more damage.</li><li style="">Dalaran Brilliance had its mana cost reduced to 1%, down from 4%.</li><li style="">Flamestrike now deals 100% more initial damage. Periodic damage remains unchanged.</li><li style="">Mirror Image creates copies that no longer cast Fire Blast, but their Frostbolts do 10% more damage.</li><li style="">Teleport: Vale of Eternal Blossoms and Portal: Vale of Eternal Blossoms now have new icons. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Flameglow now absorbs damage from each attack made against the Mage equal to 15% of their spellpower (down from 20%).</li><li style="">Incanter's Ward now allows the Mage to gain up to a*maximum of 15% increase to spell damage, down from 30%, but the effect now lasts 25 seconds, up from 15 seconds.</li><li style="">Living Bomb's periodic damage has been increased by 121%. Its explosion damage has been reduced by 78%, but now scales with additional periodic ticks added by haste, and hits all nearby targets (up from 3).<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/YIFDLG3IMMT91348557272988.png" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Monk</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Legacy of the Emperor had its energy cost reduced to 1%, down from 6%.</li><li style="">Nimble Brew now also removes horrify effects, and reduces the duration of horrify effects and fear, and is available to all Monk specializations (formerly only available for Brewmaster and Windwalker Monks).</li><li style="">Spear Hand Strike now locks a spell school out for 4 seconds, down from 5 seconds. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Ring of Peace had been redesigned. The ability forms an 8-yard sanctuary around a friendly target for 8 seconds, instantly disarming and silencing enemies within the area-of-effect for 3 seconds. Enemies that use abilities other than auto-attacks or cast spells on allies within the Ring of Peace will be disarmed and silenced for 3 seconds. Disarm and silence effects are subject to diminishing returns. </li></ul><br />
<b>Brewmaster</b><br />
 <br />
<ul><li style="">Gift of the Ox should now activate its effect more frequently for dual-wielding Monks. </li></ul><br />
<b>Mistweaver</b><br />
 <br />
<ul><li style="">Revival now has a healing cap of 15 raid members (up from 6) when used in a 25-player instance. </li></ul><br />
<b>Windwalker</b><br />
 <br />
<ul><li style="">Legacy of the White Tiger had its mana cost reduced to 1%, down from 6%.</li><li style="">Rising Sun Kick now causes all targets within 8 yards to take an increased 20% damage from the Monk's abilities, up from 10%.</li><li style="">Fixed an issue that caused ticks from Fists of Fury to sometimes be skipped.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Paladin</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Blessing of Kings had its mana cost reduced to 5%, down from 22.3%.</li><li style="">Blessing of Might had its mana cost reduced to 5%, down from 22.3%.</li><li style="">Devotion Aura now clears all silence effects when used.</li><li style="">Divine Protection is now usable while stunned. </li></ul><br />
<b>Glyphs</b><br />
 <br />
<ul><li style="">Glyph of the Battle Healer now heals a nearby injured friendly target, excluding the Paladin, for 20% of damage dealt while Seal of Insight is active, down from 30%. </li></ul><br />
<b>Holy</b><br />
 <br />
<ul><li style="">Mastery: Illuminated Healing now places an absorb shield for 10% of the amount healed, down from 12%.</li><li style="">Daybreak is now a stackable effect with a duration of 10 seconds, stacks up to 2 times, and causes the next Holy Shock to also heal other allies within 10 yards of the target for an amount equal to 75%/150% of the original healing done. Daybreak no longer incorrectly hits the primary target of the Holy Shock. </li></ul><br />
<b>Protection</b><br />
 <br />
<ul><li style="">Shield of the Righteous now reduces physical damage taken by 25%, down from 30%. </li></ul><br />
<b>Retribution</b><br />
 <br />
<ul><li style="">Sword of Light now increases damage with two-handed melee weapons by 30%, up from 15%. </li></ul><br />
<b>Item Sets</b><br />
 <br />
<ul><li style="">Tier-14 Holy Paladin 4-piece set bonus now reduces the cooldown of Holy Shock by 1 second, down from 2 seconds.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Priest</b></TD>
</tr>
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<b>General</b><br />
 <br />
<ul><li style="">Power Word: Fortitude had its mana cost reduced to 1%, down from 4.4%.</li><li style="">Mass Dispel no longer dispels magic effects that are normally undispellable. Cast time has been decreased to 0.5 seconds, down from 1.5 seconds for Discipline and Holy Priests.</li><li style="">Void Shift had its cooldown decreased to 5 minutes, down from 6 minutes for Discipline and Holy Priests. For Shadow Priests, cooldown has been increased to 10 minutes, up from 6 minutes, and the spell is no longer usable while in Arenas or Rated Battlegrounds. </li></ul><br />
<b>Glyphs</b><br />
 <br />
<ul><li style="">Glyph of Mass Dispel has been redesigned and no longer reduces cast time. The glyph now enables Mass Dispel to dispel magic effects that are normally undispellable.</li><li style="">Glyph of Smite no longer causes the additional 20% damage dealt by Smite to transfer into Atonement.</li><li style="">Fixed an issue where Glyph of Mind Flay's movement speed increase was not stacking correctly. </li></ul><br />
<b>Discipline</b><br />
 <br />
<ul><li style="">Atonement now heals nearby friendly targets for 90% of the damage dealt, down from 100%.</li><li style="">Borrowed Time now reduces the cast or channel time of the next Priest spell by 15% after casting Power Word: Shield (was 15% spell haste).</li><li style="">Penance now deals 10% less damage, but healing done is increased by 10%. </li></ul><br />
<b>Holy</b><br />
 <br />
<ul><li style="">Divine Hymn now targets 12 raid members (up from 5) each time it heals when used in a 25-player instance. </li></ul><br />
<b>Shadow</b><br />
 <br />
<ul><li style="">Vampiric Embrace now has a healing cap of 15 raid members (up from 6) when used in a 25-player instance.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Rogue</b></TD>
</tr>
</table></div>
<b>Talents</b><br />
 <br />
<ul><li style="">Cloak and Dagger now requires the Rogue to be in Stealth.*Shadow Dance will not remove the Stealth requirement for Cloak and Dagger.</li><li style="">Shuriken Toss now deals 100% more damage in the initial ranged attack, damage is no longer doubled when used on targets farther than 10 yards away, and energy cost has been increased to 40 energy, up from 20. </li></ul><br />
<b>Glyphs</b><br />
 <br />
<ul><li style="">Glyph of Cheap Shot now increases the duration of Cheap Shot by 0.5 second, down from 1 second.</li><li style="">Glyph of Garrote now increases the duration of Garrote's silence effect by 1 second, down from 1.5 seconds. </li></ul><br />
<b>Combat</b><br />
 <br />
<ul><li style="">Blade Flurry's damage to secondary targets should no longer be affected by Resilience or PvP power if the primary target was a player as both had already been factored in for the initial damage calculation.</li><li style="">Revealing Strike now lasts 24 seconds, up from 18 seconds. </li></ul><br />
<b>Subtlety</b><br />
 <br />
<ul><li style="">Find Weakness now bypasses 100% of armor against non-player targets, and bypasses 50% of armor when used against other players (was 70% armor bypass for all targets).<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Shaman</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Lava Burst now has a 2 second cast time, up from 1.5 seconds, and deals 25% more damage.</li><li style="">Lightning Bolt can now be cast while moving. </li></ul><br />
<b>Glyphs</b><br />
 <br />
<ul><li style="">New Glyph: Glyph of Lightning Shield causes Lightning Shield to reduce the amount of damage taken by 10% for 6 seconds after Lightning Shield is triggered.</li><li style="">Glyph of Unleashed Lightning has been removed and replaced with Glyph of Lightning Shield. </li></ul><br />
<b>Enhancement</b><br />
 <br />
<ul><li style="">Feral Spirit's summoned Spirit Wolves are now immune to root and snare effects.</li><li style="">Lava Lash now deals 300% weapons damage, up from 250%.</li><li style="">Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%.</li><li style="">Stormstrike now deals 450% weapon damage, up from 375%.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Warlock</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Dark Intent had its mana cost reduced to 1%, down from 4%.</li><li style="">Demonic Gateway cast time has been reduced to 3 seconds, down from 5 seconds, gains its first charge after 5 seconds (down from 13 seconds), and gains a new charge every 10 seconds (down from 15 seconds). The summoned gateway has 100% of the summoning Warlock's health, 100% of the Warlock's resilience, and can now be attacked and killed by enemy players.</li><li style="">Health Funnel now causes the Soulburn portion of the spell to increase healing generated from*Health Funnel by*140% instead of instantly restoring 36% health. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Blood Horror no longer activates from attacks made by pets. </li></ul><br />
<b>Glyphs</b><br />
 <br />
<ul><li style="">Glyph of Siphon Life has been redesigned.*Glyph of Siphon Life now heals the Warlock for 0.5% of their maximum health when Corruption or Immolate deal periodic damage. </li></ul><br />
<b>Affliction</b><br />
 <br />
<ul><li style="">Haunt now refunds a Soul Shard when it is dispelled. </li></ul><br />
<b>Destruction</b><br />
 <br />
<ul><li style="">Fire and Brimstone no longer requires a Burning Ember to cast. Instead, the spell causes Immolate, Incinerate, Conflagrate, and Curse spells to consume a Burning Ember when cast, and the effect remains active as long as the Warlock has at least 1 Burning Ember remaining. </li></ul><br />
<b>Item Sets</b><br />
 <br />
<ul><li style="">Warlock PvP 2-piece set bonus*no longer reduces cooldown on Unending Resolve and have been replaced by the former 4-piece set bonus where the Warlock's Twilight Ward absorbs damage from all magical schools.</li><li style="">Warlock PvP 4-piece set bonus now increases damage dealt by Agony, Corruption, Doom, Immolate, and Unstable Affliction by 10%.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Warrior</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Defensive Stance now decreases damage taken by 25%, up from 15%.</li><li style="">Shield Wall's cooldown has been reduced to 3 minutes, down from 5 minutes. </li></ul><br />
<b>Talents</b><br />
 <br />
<ul><li style="">Enraged Regeneration no longer costs rage to use, instantly heals the Warrior for 5% of their total health, and healing an additional 5% over 5 seconds. Using the ability while Enraged doubles the healing effects to 10% of the Warrior's total health and an additional 10% over 5 seconds.</li><li style="">Second Wind no longer generates rage when the Warrior is struck by a Stun or Immobilize effect.<br />
<ul><li style="">Arms and Fury Warriors receive a passive ability that enables them to generate rage when struck by a Stun or Immobilize effect at level 56. </li></ul><br /></li><li style="">Spell Reflection is no longer consumed by spells from player pets and guardians.</li><li style="">Vigilance now resets the cooldown on Taunt in addition to its current effects. </li></ul><br />
<b>Arms</b><br />
 <br />
<ul><li style="">Sweeping Strikes' damage to secondary targets should no longer be affected by Resilience or PvP power if the primary target was a player as both had already been factored in for the initial damage calculation. </li></ul><br />
<b>Protection</b><br />
 <br />
<ul><li style="">Bastion of Defense now reduces the cooldown of Shield Wall by 1 minute, down from a 3-minute reduction. For Protection Warriors, this results in no net change to Shield Wall's cooldown.</li><li style="">Shield Slam now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.</li><li style="">Unwavering Sentinel no longer increases the damage reduction of Defensive Stance by 10%.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Quests</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.</li><li style="">A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.</li><li style="">Flames of the Void: Fixed an issue where players were unable to mount the War Serpents.</li><li style="">The Strength of One's Foes: All bosses in Mogu’shan Vaults, Heart of Fear, and Terrace of the Endless Spring now have a chance to drop either a Sigil of Power or Sigil of Wisdom<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Creatures</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">Creatures that are outdoors in the world and are Level-90 and above now have a chance to drop Lesser Charms of Good Fortune.</li><li style="">Rare spawns in Pandaria (except Zandalari Warscouts, and Zandalari Warbringers) and bosses in Battlefield: Barrens will now always drop Lesser Charms of Good Fortune.</li><li style="">Rare spawns in Pandaria (except those on Isle of Thunder) now have a chance to drop a bind-on-pickup invitation to the Brawler's Guild.</li><li style=""><b>Oondasta</b><br />
<ul><li style="">Shiny Pile of Refuse now has a chance to contain a Primal Egg, and a number of Dinosaur Bones.</li><li style="">Spitfire Beam no longer increases in damage with each jump, deals a flat 200,000 damage(up from 150,000 damage), and jumps to 99 targets (up from 20 targets). </li></ul><br /></li><li style="">Zandalari NPCs on the Isle of Thunder should now drop Zandalari Journals needed for the Zandalari Library Card achievement more frequently. The sell value of Zandalari Journals to vendors have been decreased to adjust for the increased drop rates.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Pet Battles</b></TD>
</tr>
</table></div>
<b>General</b><br />
 <br />
<ul><li style="">Bonus damage has been added to many basic abilities, at the cost of slightly reduced accuracy.</li><li style="">Pet Battle Duels are now available in all dungeons and raids. Enjoy!</li><li style="">Pet Battles in the wild and duels are now viewable by other players in the world.</li><li style="">Hit Chance is now displayed for all abilities.</li><li style="">Battle Pet Abilities no longer have a base chance to miss or be dodged by opposing pets of the same level.</li><li style="">Reduced the chance to miss when fighting higher-level opponents from 5% per level to 2% per level.</li><li style="">A series of new achievements and rewards have been added for max-level matchmaking PvP pet battles</li><li style="">Wins for max-level, matchmaking PvP pet battles can now be tracked in statistics.</li><li style="">Battle pets' recent ability loadouts will now be saved when pets are swapped in and out of battle slots.</li><li style="">Pandaren Spirit Pet Supplies now has a chance to drop a family specific rare Battle-Stone.</li><li style="">Species specific Flawless Battle-Stones are now Bind to Battle.net account.</li><li style="">Black Claw now deals 20% less damage.</li><li style="">Blistering Cold had now deals 100% more damage.</li><li style="">Corrosion now deals 5 damage-per-round, up from 2, and increases damage taken by 2, down from 5.</li><li style="">Counterspell now deals 10 damage in addition to the ability's previous effects.</li><li style="">Deep Freeze now has a 10% reduced chance to hit.</li><li style="">Fury of 1,000 Fists now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Haymaker now has a 3-round cooldown.</li><li style="">Headbutt now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Hunting Party now has an increased cooldown of 4 rounds, up from 3 rounds.</li><li style="">Impale now has a cooldown of 3 rounds, down from 5 rounds, deals 17% less damage, and no longer deals damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.</li><li style="">Interrupting Gaze now deals 50% more damage.</li><li style="">Interrupting Jolt now has a 4-round cooldown, down from 5 rounds.</li><li style="">Kick now deals 50% more damage.</li><li style="">Minefield now has a 5-round cooldown, and lasts for 9 rounds, down from 10 rounds.</li><li style="">Mudslide now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Predatory Strike no longer deal damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.</li><li style="">Quicksand now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Reckless Strike now has a 1-round cooldown.</li><li style="">Rupture now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Shock and Awe now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Soulrush now has a 4-round cooldown,*up from 3 rounds.</li><li style="">Fixed an issue where pet abilities that had a chance to stun were not working correctly. </li></ul><br />
<b>Battle Pets</b><br />
 <br />
<ul><li style="">A number of new battle pets have been added to the Throne of Thunder and Isle of Thunder. Happy hunting!</li><li style="">Whispers from pet tamers in the north have spread word of an elusive new battle pet that can be found in the frozen tundras of Northrend. The Unborn Val'kyr awaits.</li><li style="">Battle Pet drops have been added to Burning Crusade raids. These new pets can be obtained from raid bosses in Karazhan, Tempest Keep and Serpentshrine Cavern. Obtaining all of these new pets will reward players with a new battle pet, Tito!</li><li style="">Tiny Blue Carp, Tiny Green Carp, Tiny Red Carp, and Tiny White Carp are now tradable, and can be caught more than once.</li><li style="">Electrified Razortooth: swapped positions of Blood In The Water and Paralyzing Shock abilities.</li><li style="">Ethereal Soul-Trader has been returned to his original, larger size.</li><li style="">Teldrassil Sproutling, Withers, and Ruby Sapling’s Shell Shield has been replaced with a new ability: Ironbark. </li></ul><br />
<b>Battle Pet Quests</b><br />
 <br />
<ul><li style="">A new achievement and reward has been added for characters that complete every Pet Battle daily quest in a single day.</li><li style="">Protection for bad luck streaks have been added to Battle-Stones from pet supplies bags and wild battles.* Each bag or battle that does not provide a stone has a progressively better chance to award a stone to the player.</li><li style="">Beasts of Fable daily quest has been broken into three separate chapters. Players can now choose to do any or all of the chapters each day.* Rewards have been modified to include a new consumable that will boost battle pet XP for a limited time.</li><li style="">All Pet Battle daily quests on Pandaria, Beasts of Fable and Spirit Tamer quests will now award experience, valor, and Lesser Charms of Good Fortune.</li><li style="">All Pet Battle quests will now award experience.</li><li style="">Increased the difficulty of elite pets on the Beasts of Fable quest.</li><li style="">A new weekly quest for max-level, matchmaking PvP pet battles has been added.<br />
* </li></ul><br />
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<TD class="cms_table_td"> <b>Raids, Dungeons, and Scenarios</b></TD>
</tr>
</table></div>
<b>Loot Specialization</b><br />
 <br />
<ul><li style="">Players can now choose to receive loot for specializations other than the one that's currently active. This feature can be accessed by right-clicking on the character portrait and selecting the option from the drop-down list. Loot specialization is available for bonus rolls, Raid Finder, Heroic Scenarios, and Mists of Pandaria quest rewards. </li></ul><br />
<b>Raids</b><br />
 <br />
<ul><li style="">Bonus rolls, Treasures of the Thunder King, Amber Encased Treasure Pouch, Cache of Mogu Riches, and Dividends of the Everlasting Spring now have a small chance to award a larger than usual amount of gold.</li><li style=""><b>Bonus Roll</b><br />
<ul><li style="">Protection for bad luck streaks have been added to bonus rolls. Each bonus roll that does not provide loot has a progressively better chance to award loot to the player.</li><li style="">Reduced the number of*Lesser Charms of Good Fortune needed for the Mogu Runes of Fate weekly quest to 50, down from 90. </li></ul><br /></li><li style=""><b>Serpentshrine Cavern</b><br />
<ul><li style="">For the Fathom-Lord Karathress encounter, Cataclysmic Bolt now deals 10% of the target's maximum health plus 5000 damage, down from 50% of target's maximum health, the stun effect can be removed by abilities that free the player from stuns, and the spell now targets any character class instead of only targeting character classes with mana.</li><li style="">Lady Vashj<br />
<ul><li style="">Coilfang Strider's Panic ability now activates every 4 seconds, up from every 2 seconds.</li><li style="">Shock Blast's stun effect can now be removed by abilities that free the player from stuns.</li><li style="">Tainted Elementals now despawn after 20 seconds, up from 15 seconds. </li></ul><br />
 </li></ul><br /></li><li style=""><b>Tempest Keep</b><br />
<ul><li style="">For the*High Astromancer Solarian encounter, Nether Scryer's Domination spell now has a 2 second cast time, up from instant cast, and can be silenced.</li><li style="">For the Void Reaver encounter, the radius for Arcane Orb has been reduced to 15 yards, down from 20 yards. </li></ul><br /></li><li style=""><b>Terrace of Endless Spring</b><br />
<ul><li style="">Players no longer need to have defeated Grand Empress Shek'zeer to enter the Terrace of Endless Spring in Normal difficulty. </li></ul><br /></li><li style=""><b>Throne of Thunder</b><br />
<ul><li style="">Valor Points are awarded for defeating the following lieutenants in Throne of Thunder.<br />
<ul><li style="">Stormbringer Draz'kil: 20 Valor Points</li><li style="">Manchu: 10 Valor Points each</li><li style="">Weisheng: 10 Valor Points each</li><li style="">Eternal Guardian: 5 Valor Points each </li></ul><br /></li><li style=""><b>Horridon</b><br />
<ul><li style="">Amani’shi Beast Shaman no longer casts Chain Lightning while mounted on Amani Warbears. </li></ul><br /></li><li style=""><b>Primordius</b><br />
<ul><li style="">The Genetically Unmodified Organism achievement has been redesigned. It now requires players to defeat Primordius while none of the players in the raid received*a harmful mutation. </li></ul><br />
 </li></ul><br />
 </li></ul><br />
<b>Dungeons</b><br />
 <br />
<ul><li style="">Completing the Challenge mode daily quest now awards a Heroic Cache of Treasures with a chance to contain an epic item!</li><li style="">Minimum level requirement to enter and equip items found in the following dungeons via Dungeon Finder have been adjusted.<br />
<ul><li style=""><b>Gate of the Setting Sun</b> is now available in Normal difficulty, and accessible to level 89 characters.</li><li style=""><b>Grim Batol</b> is now accessible at level 84, down from level 85.</li><li style=""><b>Lost City of the Tol'vir</b> is now accessible at level 84, down from level 85.</li><li style=""><b>Magisters' Terrace</b> is now accessible at level 68, down from level 70.</li><li style=""><b>The Mechanar</b> is now accessible at level 68, down from level 70. </li></ul><br /></li><li style=""><b>Zul'Gurub</b><br />
<ul><li style="">Bloodlord Mandokir will no longer use Decapitate against his current target. </li></ul><br />
 </li></ul><br />
<b>Scenarios</b><br />
 <br />
<ul><li style="">Lorewalker Cho now allows heroes to take part in either faction's Scenarios, so players can see what the other side has been up to.</li><li style=""><b>Crypt of the Forgotten Kings</b><br />
<ul><li style="">Fixed an issue where Uncontrolled Anger was improperly causing characters to drop out of stealth.<br />
* </li></ul><br />
 </li></ul><br />
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<TD class="cms_table_td"> <b>PvP</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">A blog titled: <a href="http://us.battle.net/wow/en/blog/9331806/" target="_blank" rel="nofollow">PvP Gear in Patch 5.3</a> has additional information and reasoning behind the PvP changes in 5.3.</li><li style="">All characters now have a base Resilience of 65%.</li><li style="">Battle Fatigue now reduces the amount of healing and absorbs by 45%, up from 30%.</li><li style="">PvP Power conversion ratio to obtain 1% damage at level 90 has been changed from 265 to 400.</li><li style="">PvP Power bonus to healing is now based on class and specialization.<br />
<ul><li style="">Healing specializations receive a 100% bonus to healing from PvP Power.</li><li style="">Damage specializations for Druids, Monks, Paladins, Priests, and Shamans receive a 70% bonus to healing from PvP Power.</li><li style="">All other specializations and classes (including tanking) receive a 40% bonus to healing from PvP Power. </li></ul><br />
 </li></ul><br />
<b>PvP Items</b><br />
 <br />
<ul><li style="">Season 13 Tyrannical gear had their item levels increased to ilevel 496, up from ilevel 493. Weapons and shields/off-hand items remain unchanged at ilevel 498.</li><li style="">Season 13 Tyrannical Elite gear had their item levels decreased to ilevel 496, down from ilevel 512.</li><li style="">Resilience has been removed from most PvP gear.<br />
<ul><li style="">Resilience gems and enchants will continue to be available.</li><li style="">4-piece PvP set bonus for all Season 12 and 13 armor sets that granted 1000 Resilience now grants 1000 PvP Power instead. </li></ul><br /></li><li style="">PvP Power will remain exclusively on PvP gear.</li><li style="">The amount of PvP Power and Resilience on gems and Mystic Cogwheel have been reduced by 50%.</li><li style="">Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.</li><li style="">Glorious Tyranny weapon enchantment now grants 600 PvP Power instead of 400 PvP Power and 200 Resilience.</li><li style="">New weapon enchantment: Bloody Dancing Steel is functionally equivalent to Dancing Steel, shares the same visual effect as Glorious Tyranny, costs a scroll of the base enchant, and requires a 2200 rating.</li><li style="">New weapon enchantment: Spirit of Conquest is functionally equivalent to Jade Spirit, shares the same visual effect as Glorious Tyranny, costs a scroll of the base enchant, and requires a 2200 rating.</li><li style="">Tyrannical Gladiator’s Tabard and Tyrannical Gladiator’s Greatcloak are available as new prestige items at 2500 rating for 1000 Conquest Points.</li><li style="">Big Zokk Torquewrench has returned from their leave of absence.</li><li style="">Glorious Conquest Quartermasters (Acon Deathwielder, Ethan Natice) have returned after refitting their wares.<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/LZUR1I7TWKB21288055964704.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Battlegrounds and Arenas</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.</li><li style="">To facilitate a more balanced team composition, players now need to select a role when queuing up for a Battleground or Rated Battleground. Role selection should have no effect on queue times. The matchmaking system attempts to balance the number of healers on each team based on the ratio of healers and non-healers queued.</li><li style="">Mid-season catch-up for Conquest Points has been added. Players will now see their cap on Conquest Points increased by 1000 per week since the start of Season 13 minus the amount of Conquest Points earned so far in this season.</li><li style="">Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.</li><li style="">Dalaran Arena: Masons of Dalaran have been hard at work installing steps in the two remaining corners of the arena.</li><li style="">Eye of the Storm: The starting platforms have been lowered.<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/22R7411AHTXM1288055954239.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Professions</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">Herbalists of low skill can now pick herbs in Pandaria for a small amount of usable material. The yield an herbalist will be able to harvest from each node is determined by skill level.</li><li style="">Miners of low skill can now mine mineral deposits in Pandaria for a small amount of usable material. The yield a miner will be able to harvest from each node is determined by skill level.<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/G5JJDJHRN5FW1288055873319.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Items</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">The <b><a href="http://us.battle.net/wow/en/blog/9241762/" target="_blank" rel="nofollow">Voidbinders are back</a></b> in capital cities and shrines.<br />
<ul><li style="">PvE Item Upgrades<br />
<ul><li style="">Items upgradable by Valor now require 250 Valor to upgrade per 4 item levels, for a total of 500 Valor for 8 item levels per item. This is retroactive to all items that use Valor.</li><li style="">Items upgradable by Justice now require 750 Justice to upgrade per 8 item levels, for a total of 750 Justice for 8 item levels per item. This is retroactive to all items that use Justice. </li></ul><br /></li><li style="">PvP Item Upgrades<br />
<ul><li style="">Malevolent Gladiator’s Conquest (Season 12) items that have upgrades available are still upgradable at their original costs.</li><li style="">Dreadful Gladiator’s Honor (Season 12) items that have upgrades available are still upgradable at their original costs.</li><li style="">No other PvP items are upgradable. </li></ul><br />
 </li></ul><br /></li><li style="">Players can now use items that are in the bank or Void Storage for transmogrification.</li><li style="">Reduced the amount of Justice, Honor, and Darkmoon Faire tickets needed to*upgrade heirloom items by 60%.</li><li style="">Players starting on Cataclysm content can purchase level-80*gear from Iris Moonweaver in Hyjal and Erunak in Vashj'ir to more easily qualify for Blackrock Caverns and Abyssal Maw: Throne of Tides.</li><li style="">Two new purchasable items using Elder Charms of Good Fortune have been added to the quartermasters on the Isle of Thunder.<br />
<ul><li style="">An Empty Supply Crate that can be placed and jumped on in the Troves of the Thunder King Scenario.</li><li style="">Excess Elder Charms of Good Fortune can be used to purchase an Arcane Trove/Sunreaver Bounty. </li></ul><br /></li><li style="">A new achievement and reward has been added for obtaining 200 mounts.</li><li style="">Unclaimed Black Market Containers are now available on the Black Market Auction House. What's inside? It's a mystery! When opened, the container has a chance to contain any item that can be available on the BMAH.</li><li style="">Eye of the Black Prince can now be used to apply a prismatic socket on Reborn weapons.</li><li style="">Justice Heirloom vendors now have Heirloom shields in stock.</li><li style="">Kirin Tor and Sunreaver Beacons are now usable from inside the Throne of Thunder.</li><li style="">Shado-Pan Assault belts now require Friendly reputation to purchase, down from Revered.</li><li style="">Shado-Pan Assault chest pieces now require Honored reputation to purchase, down from Revered.</li><li style="">The following PvP trinkets now have a cooldown of 2 minutes, down from 5 minutes.<br />
<ul><li style="">Bequeathed Insignia of the Alliance</li><li style="">Bequeathed Insignia of the Horde</li><li style="">Inherited Insignia of the Alliance</li><li style="">Inherited Insignia of the Horde</li><li style="">Inherited Mark of Tyranny</li><li style="">Insignia of the Alliance</li><li style="">Insignia of the Horde </li></ul><br /></li><li style="">The following trinkets have on-use effects reduced by 33%, but have a 100% increase to duration when used in a Battleground or Arena.<br />
<ul><li style="">Fabled Feather of Ji-Kun</li><li style="">Renataki’s Soul Charm</li><li style="">Steadfast Talisman of the Shado-Pan Assault</li><li style="">Wushoolay’s Final Choice </li></ul><br /></li><li style="">The following trinkets have on-use effects reduced by 75%, but have a 400% increase to duration when used in a Battleground or Arena.<br />
<ul><li style="">Delicate Vial of the Sanguinaire</li><li style="">Gaze of the Twins</li><li style="">Primordius’ Talisman of Rage</li><li style="">Talisman of Bloodlust </li></ul><br /></li><li style="">All other trinkets above ilevel 502 have on-use effects reduced by 50%, but have a 100% increase to duration when*used in a Battleground or Arena.</li><li style="">Courageous Primal Diamond had its clearcasting effect renamed to “Lucidity” to differentiate it from other spells with that name.<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/CZNMVQQ125JS1288056041938.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>UI</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">In-game support system is now*a direct portal to the Battle.net Support site, allowing players to access the knowledge base and support contact system.</li><li style="">Dungeon Journal has been reorganized. The model view has moved into a sub-tab and replaced with a listing of bosses for the dungeon or raid.</li><li style="">A new option to display pet tamers on the world map has been added. This should help players looking to find unlocked Pet Battle daily quests.</li><li style="">When using name plates, castbars will now display for all creatures and players in the area.<br />
* </li></ul><br />
<div class="cms_table"><table class="cms_table"><tr valign="top" class="cms_table_tr"><TD class="cms_table_td"> <img src="http://bnetcmsus-a.akamaihd.net/cms/forum_icon/N6YFNKIYSFUS1288055818256.gif" border="0" alt="" /></TD>
<TD class="cms_table_td"> <b>Bug Fixes</b></TD>
</tr>
</table></div>
<br />
<ul><li style="">Fixed an issue in Brawl'gar Arena where players boarding The Skybag may be unable to spectate brawls that were taking place.<br />
* </li></ul><br />
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<a href="http://us.battle.net//wow/en/blog/9679398" target="_blank" rel="nofollow">More...</a></div>

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			<category domain="http://www.tribegaming.com/forumdisplay.php?35-WoW-Public-Discussion">WoW Public Discussion</category>
			<dc:creator>WoW News</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25361-5-3-Escalation-Patch-Notes</guid>
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			<title>5.3 Escalation Round-up</title>
			<link>http://www.tribegaming.com/showthread.php?25360-5-3-Escalation-Round-up&amp;goto=newpost</link>
			<pubDate>Tue, 21 May 2013 01:56:28 GMT</pubDate>
			<description>The battle for Pandaria is approaching a fever pitch. Her resources are plundered. Her earth is scoured. The Alliance and the Horde are at each...</description>
			<content:encoded><![CDATA[<div>The battle for Pandaria is approaching a fever pitch. Her resources are plundered. Her earth is scoured. The Alliance and the Horde are at each other’s throats – but great dangers lurk within their own ranks.While Warchief Garrosh Hellscream’s excavation squads bore deep into Pandaria’s Vale of Eternal Blossoms in search of chthonic power, Taran Zhu, lord of the Shado-Pan, grows increasingly concerned about the presence of outsiders in his homeland. Meanwhile, in search of new soldiers to shore up his war in Pandaria, King Varian Wrynn has been forced to turn to the Dark Iron Dwarf Princess Moira for aid.<br />
The struggle for Pandaria threatens to engulf all Azeroth, and you’re at the forefront of the conflict.<br />
<br />
<br />
<a href="http://us.battle.net//wow/en/blog/9679405" target="_blank" rel="nofollow">More...</a></div>

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			<dc:creator>WoW News</dc:creator>
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			<title>The Stranglethorn Fishing Extravaganza Awaits!</title>
			<link>http://www.tribegaming.com/showthread.php?25359-The-Stranglethorn-Fishing-Extravaganza-Awaits!&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 23:40:37 GMT</pubDate>
			<description>The Stranglethorn Fishing Extravaganza Awaits!Every week, keen anglers from each corner of Azeroth head to Stranglethorn Vale to participate in the...</description>
			<content:encoded><![CDATA[<div><b>The Stranglethorn Fishing Extravaganza Awaits!</b><br /><br />Every week, keen anglers from each corner of Azeroth head to Stranglethorn Vale to participate in the Stranglethorn Fishing Extravaganza, a grand fishing tournament that awards highly coveted prizes!<br />
<br />
<b>EVENTS DETAILS</b><b>When</b><br />
Every Sunday, 14:00 (server time)<br />
<b>Where</b><br />
Stranglethorn Vale<br />
<b>Learn More</b><br />
<a href="http://www.wowhead.com/event=301" target="_blank" rel="nofollow">Wowhead</a>, <a href="http://www.wowpedia.org/Stranglethorn_Fishing_Extravaganza" target="_blank" rel="nofollow">Wowpedia</a>.<br />
<a href="https://bnetcmseu-a.akamaihd.net/cms/gallery/0S14D8PYOMJ41368443086199.jpg" target="_blank" rel="nofollow"><img src="https://bnetcmseu-a.akamaihd.net/cms/gallery/59FXNP4YP9HX1368443088060.jpg" border="0" alt="" /></a><br />
<b>ABOUT FISHING</b><a href="http://us.battle.net/wow/en/profession/fishing" target="_blank" rel="nofollow">Fishing</a> is one of the four secondary professions available to all characters in World of Warcraft. Improving your fishing skill gives you the opportunity to capture fish and other creatures which lurk in the waterways of Azeroth and Outland. By doing so, you can supply the raw ingredients for many cooking recipes, gather delicious food for hunter pets, sell your surplus to other players, complete special quests and even take part in a very special weekly event!<br />
<br />
<b>EVENTS DETAILS</b><b>When</b><br />
Every Sunday, 14:00 (server time)<br />
<b>Where</b><br />
Stranglethorn Vale<br />
<b>Learn More</b><br />
<a href="http://www.wowhead.com/event=301" target="_blank" rel="nofollow">Wowhead</a>, <a href="http://www.wowpedia.org/Stranglethorn_Fishing_Extravaganza" target="_blank" rel="nofollow">Wowpedia</a>.<br />
<a href="https://bnetcmseu-a.akamaihd.net/cms/gallery/0S14D8PYOMJ41368443086199.jpg" target="_blank" rel="nofollow"><img src="https://bnetcmseu-a.akamaihd.net/cms/gallery/59FXNP4YP9HX1368443088060.jpg" border="0" alt="" /></a><br />
<b>ABOUT FISHING</b><a href="http://us.battle.net/wow/en/profession/fishing" target="_blank" rel="nofollow">Fishing</a> is one of the four secondary professions available to all characters in World of Warcraft. Improving your fishing skill gives you the opportunity to capture fish and other creatures which lurk in the waterways of Azeroth and Outland. By doing so, you can supply the raw ingredients for many cooking recipes, gather delicious food for hunter pets, sell your surplus to other players, complete special quests and even take part in a very special weekly event!<br />
<br />
Competition is fierce at the Stranglethorn Fishing Extravaganza! There can be only three winners each Sunday on each realm, but there are rewards for everyone who participates. Not only that, but there is also a chance to catch rare fish during the event which Fishbot 5000 in Booty Bay will take in exchange for even more unique loot.<br />
<div class="cms_table"><table class="cms_table_top-list cms_table_c7"><tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TH class="cms_table_c5 cms_table_top-list_th cms_table_c7_th" width="470" colspan="2">Activities</TH>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="150" align="center"><b>Catch Speckled Tastyfish</b></TD>
<TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="320"><a href="http://us.battle.net/wow/en/item/19807" target="_blank" rel="nofollow">Speckled Tastyfish</a> can be caught from any fishing pool around Northern Stranglethorn and the Cape of Stranglethorn while the tournament is running. The first three players who return to <a href="http://www.wowhead.com/npc=15077" target="_blank" rel="nofollow">Riggle Bassbait</a> in Booty Bay with 40 Speckled Tastyfish will be the winners for the week.</TD>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD width="150" align="center" class="cms_table_top-list_td cms_table_c7_td"><b>Become a renowned fishmaster!</b></TD>
<TD width="320" class="cms_table_top-list_td cms_table_c7_td">There are unique prizes if you’re quick enough to come first, second or third in the Stranglethorn Fishing Extravaganza – not only that, but the first three each Sunday will also earn the Master Angler of Azeroth achievement.</TD>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD width="150" align="center" class="cms_table_top-list_td cms_table_c7_td"><b>Gold awaits you in the deeps</b></TD>
<TD width="320" class="cms_table_top-list_td cms_table_c7_td">If you’re not one of the three winners, you can still sell your Tastyfish to <a href="http://www.wowhead.com/npc=15078" target="_blank" rel="nofollow">Jang</a> for gold, and if you are lucky enough to find one of the rare fish that can be caught only during the Extravaganza, you can trade them to <a href="http://www.wowhead.com/npc=15079" target="_blank" rel="nofollow">Fishbot 5000</a> for winner-worthy prizes!</TD>
</tr>
</table></div>
<br />
<a href="https://bnetcmseu-a.akamaihd.net/cms/gallery/6LNBQ8NFSK6Q1368443086024.jpg" target="_blank" rel="nofollow"><img src="https://bnetcmseu-a.akamaihd.net/cms/gallery/2SHEYZ8PUNXM1368443087742.jpg" border="0" alt="" /></a><br />
<br />
<br />
Finishing first or second in the Stranglethorn Fishing Extravaganza can reward you with a great heirloom item. Heirloom Items are Bind on Account, meaning that they can be shared with any of your characters on the same realm. You can send them between your characters via in-game mail even if the recipient is a member of the opposing faction (as long as you don’t add anything else in the parcel).<br />
<div class="cms_table"><table class="cms_table_top-list cms_table_c7"><tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TH class="cms_table_c5 cms_table_top-list_th cms_table_c7_th" width="470" colspan="2">Heirloom item</TH>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="100" align="center"></TD>
<TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="370"><b><a href="http://us.battle.net/wow/en/item/50255" target="_blank" rel="nofollow">Dread Pirate Ring</a></b><br />
A formidable ring that will make you stand out from the crowd in Booty Bay’s inn.</TD>
</tr>
</table></div>
<br />
Not your style? You can also receive other prizes, with the selection depending on whether you came first, second or third.<br />
<div class="cms_table"><table class="cms_table_top-list cms_table_c7"><tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TH class="cms_table_c5 cms_table_top-list_th cms_table_c7_th" width="470" colspan="2">Other Winner Prizes</TH>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="100" align="center"></TD>
<TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="470"><b><a href="http://us.battle.net/wow/en/item/19979" target="_blank" rel="nofollow">Hook of the Master Angler</a></b><br />
Use this trinket to turn into a fish and scout the reef for the perfect fishing spot!</TD>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD width="100" align="center" class="cms_table_top-list_td cms_table_c7_td"></TD>
<TD width="470" class="cms_table_top-list_td cms_table_c7_td"><b><a href="http://us.battle.net/wow/en/item/50287" target="_blank" rel="nofollow">Boots of the Bay</a></b><br />
They keep your feet warm and dry while on the shore, and can transport you to where every angler’s heart is: Booty Bay.</TD>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD width="100" align="center" class="cms_table_top-list_td cms_table_c7_td"></TD>
<TD width="470" class="cms_table_top-list_td cms_table_c7_td"><b><a href="http://us.battle.net/wow/en/item/19970" target="_blank" rel="nofollow">Arcanite Fishing Pole</a></b><br />
Made of pure arcanite, this is the ultimate fishing pole. Every angler’s dream; every fish’s nightmare.</TD>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD width="100" align="center" class="cms_table_top-list_td cms_table_c7_td"></TD>
<TD width="470" class="cms_table_top-list_td cms_table_c7_td"><b><a href="http://www.wowhead.com/item=19971" target="_blank" rel="nofollow">High Test Eternium Fishing Line</a></b><br />
A fishing line made of eternium thread specifically engineered for the biggest catch.</TD>
</tr>
</table></div>
<br />
Lastly, some rare fish may be of interest to Fishbot 5000. Take a look at what he’s willing to offer you if you bring them back to him!<br />
<div class="cms_table"><table class="cms_table_top-list cms_table_c7"><tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TH class="cms_table_c5 cms_table_top-list_th cms_table_c7_th" width="470" colspan="2">Other Fishing Items</TH>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="100" align="center"></TD>
<TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="370"><b><a href="http://us.battle.net/wow/en/item/19972" target="_blank" rel="nofollow">Lucky Fishing Hat</a></b><br />
Fishing is not just about skill – a great deal of luck is needed to succeed. This hat will protect you from the scorching sun… and from the jealous looks of other anglers.</TD>
</tr>
<tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD width="100" align="center" class="cms_table_top-list_td cms_table_c7_td"></TD>
<TD width="470" class="cms_table_top-list_td cms_table_c7_td"><b><a href="http://us.battle.net/wow/en/item/19969" target="_blank" rel="nofollow">Nat Pagle's Extreme Anglin' Boots</a></b><br />
The original Nat Pagle’s boots! Well, a perfect copy of the original boots that helped Nat Pagle become the legend he is today.</TD>
</tr>
</table></div>
<br />
<br />
<br />
<b>ACHIEVEMENTS</b><br />
<div class="cms_table"><table class="cms_table_top-list cms_table_c7"><tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="500">If you finish in first, second or third place in the Stranglethorn Fishing Extravaganza, you’ll earn the achievement <b>Master Angler of Azeroth</b>, worth 10 achievement points. This achievement also counts towards the meta-achievement <b>Accomplished Angler</b>.</TD>
</tr>
</table></div>
<a href="https://bnetcmseu-a.akamaihd.net/cms/gallery/5QO5A9SIGBBJ1368443086131.jpg" target="_blank" rel="nofollow"><img src="https://bnetcmseu-a.akamaihd.net/cms/gallery/S9434H7N129F1368443087889.jpg" border="0" alt="" /></a><br />
<br />
<b>TITLE</b><br />
<div class="cms_table"><table class="cms_table_top-list cms_table_c7"><tr valign="top" class="cms_table_top-list_tr cms_table_c7_tr"><TD class="cms_table_transparent cms_table_top-list_td cms_table_c7_td" width="500">There is no specific title reward for placing in the top three in the Stranglethorn Fishing Extravaganza, but as it counts towards the meta-achievement Accomplished Angler, the title <b>“Salty”</b> is at stake here!</TD>
</tr>
</table></div>
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<a href="http://us.battle.net//wow/en/blog/9710952" target="_blank" rel="nofollow">More...</a></div>

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			<dc:creator>WoW News</dc:creator>
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			<title>Last Stand at Southsun – Begins May 28!</title>
			<link>http://www.tribegaming.com/showthread.php?25357-Last-Stand-at-Southsun-–-Begins-May-28!&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 21:40:07 GMT</pubDate>
			<description>NCsoft (http://us.ncsoft.com/en) ArenaNet (http://www.arena.net/)©2010–2013 ArenaNet, LLC. and NC Interactive, LLC. All rights reserved. Guild Wars,...</description>
			<content:encoded><![CDATA[<div><a href="http://us.ncsoft.com/en" target="_blank" rel="nofollow">NCsoft</a> <a href="http://www.arena.net/" target="_blank" rel="nofollow">ArenaNet</a>©2010–2013 ArenaNet, LLC. and NC Interactive, LLC. All rights reserved. Guild Wars, Guild Wars 2, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.<br />
<a href="http://www.esrb.org/" target="_blank" rel="nofollow">ESRB - Teen</a><br />
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<a href="https://www.guildwars2.com/en/news/last-stand-at-southsun-begins-may-28/" target="_blank" rel="nofollow">More...</a></div>

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			<category domain="http://www.tribegaming.com/forumdisplay.php?190-Guild-Wars-2-Public-Discussion">Guild Wars 2 Public Discussion</category>
			<dc:creator>GW2 News</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25357-Last-Stand-at-Southsun-–-Begins-May-28!</guid>
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			<title>WoW Rhane/Heather</title>
			<link>http://www.tribegaming.com/showthread.php?25356-Rhane-Heather&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 21:08:48 GMT</pubDate>
			<description>*Application* 
*What is your first name?*  Heather 
*Please tell us your age and location.*  40 Ohio 
*In a few sentences, please tell us about...</description>
			<content:encoded><![CDATA[<div><div style="text-align: center;"><b><font size="5"><font color="Black">Application</font></font></b></div><b><font color="red">What is your first name?</font></b><div style="margin-left:40px"><i>  Heather</i></div><b><font color="red">Please tell us your age and location.</font></b><div style="margin-left:40px"><i>  40 Ohio</i></div><b><font color="red">In a few sentences, please tell us about yourself as a person.</font></b><div style="margin-left:40px"><i>  I'm from Michigan. I met my husband Lars in Age of Conan. Moved to Ohio to be with him. I am a homemaker and avid MMO gamer.</i></div><b><font color="red">In a few sentences, tell us about yourself as a gamer.  For example, what is your gaming history?</font></b><div style="margin-left:40px"><i>  I started with AoC and have played several games with my husband Lars. Rift Tera, Tor, SWG, NwN, EQ2 and so on. We have decided to settle down to one game, and what better than WoW. This will be my first experience ever playing WoW.</i></div><b><font color="red">What are you looking for in the Tribe community?</font></b><div style="margin-left:40px"><i>  A fun organized group, where I can raid craft and enjoy good people to hang out with. I may even PvP a bit.</i></div><b><font color="red">What will you bring to the Tribe community?</font></b><div style="margin-left:40px"><i>  I love to raid and craft, I farm a good deal while the husband is at work. I don't do drama.</i></div><b><font color="red">To give us an idea of your sense of humor, tell us a joke!</font></b><div style="margin-left:40px"><i>  If black birds bring black babies, and storks bring white babies, what bird brings no babies? Answer: Swallows =P</i></div><b><font color="red">What game(s) are you interested in playing?</font></b><ul><li style=""><i>World of Warcraft</i></li></ul><br />
<b><font color="red">Tell us about any characters you have, or plan to have, in those games.</font></b><div style="margin-left:40px"><i>  I am just starting out, WoW virgin here. I am leveling a warlock and a hunter to start out. I will raid on the warlock.</i></div><b><font color="red">Tribe has a variety of players with a variety of interests.  What are your interests in these games?  Raiding?  Scenarios / Battlegrounds? PvP? PvE? etc...</font></b><div style="margin-left:40px"><i>  Raiding, dungeons, gathering/crafting and a lil PvP</i></div><b><font color="red">You are out grinding mobs when a really nice piece of gear for a different class drops, do you:</font></b><div style="margin-left:40px"><i> Give it to a guildy</i></div><b><font color="red">On a scale of 1-10, with 1 being very casual, and 10 being very hardcore what is your ATTITUDE?</font></b><div style="margin-left:40px"><i> 8</i></div><b><font color="red">How active of a gamer do you consider yourself to be?  How many hours per week do you estimate you play?</font></b><div style="margin-left:40px"><i>  40+</i></div></div>

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			<category domain="http://www.tribegaming.com/forumdisplay.php?19-Guild-Applications">Guild Applications</category>
			<dc:creator>Rhane</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25356-Rhane-Heather</guid>
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			<title>Logical Increments - a system builder tool</title>
			<link>http://www.tribegaming.com/showthread.php?25355-Logical-Increments-a-system-builder-tool&amp;goto=newpost</link>
			<pubDate>Mon, 20 May 2013 18:47:31 GMT</pubDate>
			<description><![CDATA[This site has sample systems for almost every possible price range. They don't cover all the possible variants, no one could, but do update their...]]></description>
			<content:encoded><![CDATA[<div>This site has sample systems for almost every possible price range. They don't cover all the possible variants, no one could, but do update their lists monthly.<br />
<br />
<font color="#B22222"><a href="http://www.logicalincrements.com/" target="_blank" rel="nofollow">http://www.logicalincrements.com/</a></font><br />
<br />
Easy to look up a pricing range and in each category you can easily move up or down a level.<br />
<br />
Systems priced from $230 all the way to $3200. Find your wishlist price point and go to town.</div>

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			<category domain="http://www.tribegaming.com/forumdisplay.php?219-Computer-Hardware-amp-Software"><![CDATA[Computer Hardware & Software]]></category>
			<dc:creator>WarSage</dc:creator>
			<guid isPermaLink="true">http://www.tribegaming.com/showthread.php?25355-Logical-Increments-a-system-builder-tool</guid>
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