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Published on 2011-02-20 04:02 PM
Vindictus Review - Mike Washburn - Feb 19th 2011
An element that most of the popular MMO’s are lacking is an active, player centric, style combat system. Pressing attack, cycling though a few abilities, typically in a set “rotation” until the target is dead, is standard fare for a majority your favourite MMO’s. Games such as Age of Conan have made attempts to have the player more
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